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FN Analytica - Weekly Report

Week 37

2026-09-07 - 2026-09-13

Daily Island Players

39.1M

Week 37 is a contraction week with a quality signal buried inside it: total plays, active islands, and active creators all declined by roughly 8-10%, but session length rose 4.2% and D1/D7 retention both improved week-over-week, suggesting the players who remained were more engaged than the prior week's crowd. The ecosystem is smaller this week but not shallower.

Executive Summary

This week's biggest takeaways, in priority order

1

Platform-wide engagement fell sharply: Daily Island Players (per-island sum) dropped 8.1% week-over-week to 39.1 million, total plays fell 9.5%, and active islands declined 10% to 46,248.

2

The Brainrot trend is consolidating power at the top, with ferins' STEAL THE BRAINROT surging 64.5% in peak CCU to 491,955 and now holding the #1 UGC spot across both peak and average CCU rankings.

3

Simulation & Tycoon is the standout genre for creators to watch: 50-minute average sessions, a 50.2% weighted D1 retention rate, and a peak CCU sum of 1.14 million dwarf every other genre by a wide margin.

4

Football Arena [BVB] by dayzero exploded from near-zero to 204,794 unique players, the highest week-over-week growth rate on the platform this week, signaling a real-world sports IP moment worth monitoring.

5

Session length bucked the broader downturn, rising 4.2% to 12.8 minutes per session, meaning players who showed up stayed longer even as fewer of them arrived.

The Week in One Screen

Daily Island Players (per-island sum)

39.1M

−8.1%

Total Plays

847.9M

−9.5%

Total Minutes

10.88B

−5.6%

Active Creators

21.0K

−8.3%

Avg Session (min)

12.8

+4.2%

Islands Removed by Epic

3.3K

+7.9%

Daily Island Players sums per-island uniques, not a platform-wide dedup count - a player active on 3 islands counts 3 times. Islands Removed by Epic counts islands delisted from the platform during the week, summed over the 6 days of removal data we hold for this week; its week-on-week change compares daily averages so the missing day does not read as a fall.

1 · Core Activity

Creators and islands publishing on the platform this week

Total Creators

76,770

+0.9%

New Creators

696

−9.7%

Islands Ever Published

377,763

+1.3%

Islands Live Now

287,353

+0.5%

New Islands

4,847

−2.7%

Islands Removed by Epic

3,269

+7.9%

Avg Islands / Creator

3.7

−1.6%

Active Islands (>5 plays)

43,276

−8.9%

Inactive Islands

244,077

+2.3%

Active Ratio

15.1%

−9.3%

How the island count moved this week

Islands at start of week
286,012
New islands published
+4,847
Removed by Epic
-3,269
Other net change (re-listings, timing)
-237
Islands at end of week
287,353

This reconciles Islands Live Now, which counts what currently exists. Islands Ever Published only rises, because it never subtracts removals: the gap between the two is everything Epic has taken down to date. Other net change covers islands re-listed after removal and removals confirmed across the week boundary.

The platform shed nearly a tenth of its active islands in a single week, dropping from roughly 51,400 to 46,248 active islands, while the total island count barely moved (up 0.5% to 287,353). That divergence tells you what happened: new publishing held up (4,847 new islands, down only 2.7%), but islands that had been marginal fell below the 5-play activity threshold in large numbers. The active ratio dropped to 15.1%, its lowest point in recent memory and 9.3% below last week. New creator registrations fell 9.7% to 696. This is a consolidation week, not a growth week, and the pruning is concentrated in islands that were never gaining meaningful traction.

Tip

Audit any island of yours sitting below 5 plays per week and either update it with a content hook or remove it to concentrate your profile's signal.

2 · Player Engagement

How deep players go once they're in, not just how many show up

Avg Uniques / Island

1.5K

Avg CCU / Island

85

Avg Min / Session

12.8

Avg Min / Player

39.7

Favorite-to-Play

0.48%

+17.7%

Recommend-to-Play

0.28%

−23.8%

Top Peak (Global)

Battle Royale

by epic

751.0K−3.2%

STEAL THE BRAINROT

by ferins

492.0K+64.5%

GO UP FOR BRAINROTS

by ferins

279.5K−2.1%
4

Reload

by epic

260.1K−16.5%
5

Fight The Brainrot

by neverty7

182.0K−8.1%
6

Fortnite OG

by epic

96.6K+7.9%
7

Star Wars Droid Tycoon

by foad

68.1K−1.4%
8

LEGO Fortnite Odyssey

by epic

38.6K−2.2%
9

PILLARS

by hive

37.6K−15.2%
10

Blitz Royale

by epic

30.5K−28.4%

Top Peak CCU (UGC-only)

STEAL THE BRAINROT

by ferins

492.0K+64.5%

GO UP FOR BRAINROTS

by ferins

279.5K−2.1%

Fight The Brainrot

by neverty7

182.0K−8.1%
4

Star Wars Droid Tycoon

by foad

68.1K−1.4%
5

PILLARS

by hive

37.6K−15.2%
6

GROW THE BRAINROT

by takuman_kamikz

29.8K+76%
7

1V1 WITH EVERY GUN

by hive

24.9K−22.1%
8

🐐 GO GOATED! Zone Wars 🌀

by theboydilly

23.2K−21.4%
9

BOX PVP

by hive

22.9K−18.2%
10

1v1 Build Fight [Rezon]

by heavyblue

21.0K+1.4%

Top Average CCU (Global)

Battle Royale

by epic

531.1K−3.6%

Reload

by epic

210.4K−8.5%

STEAL THE BRAINROT

by ferins

149.8K+59.4%
4

GO UP FOR BRAINROTS

by ferins

104.3K−19.6%
5

Fight The Brainrot

by neverty7

78.3K−8.6%
6

Fortnite OG

by epic

69.0K−6.2%
7

Star Wars Droid Tycoon

by foad

35.0K−7.3%
8

PILLARS

by hive

31.2K−7.5%
9

LEGO Fortnite Odyssey

by epic

25.9K+1.9%
10

Blitz Royale

by epic

23.9K−19.2%

Top Average CCU (UGC-only)

STEAL THE BRAINROT

by ferins

149.8K+59.4%

GO UP FOR BRAINROTS

by ferins

104.3K−19.6%

Fight The Brainrot

by neverty7

78.3K−8.6%
4

Star Wars Droid Tycoon

by foad

35.0K−7.3%
5

PILLARS

by hive

31.2K−7.5%
6

1V1 WITH EVERY GUN

by hive

20.2K−15.2%
7

BOX PVP

by hive

19.6K−7.2%
8

🐐 GO GOATED! Zone Wars 🌀

by theboydilly

19.5K−9%
9

Piece Control 2v2 🎯

by bullseye

16.7K−10.9%
10

TILTED ZONE WARS ⭐ (AM)

by prettyboy

16.5K−4.4%

The 4.2% rise in average session length to 12.8 minutes is the single most important counter-signal to an otherwise soft week. With total plays down 9.5% but total minutes down only 5.6%, the math confirms that the players who showed up stayed meaningfully longer per session. Average minutes per unique player came in at 39.7. The favorite-to-play ratio jumped 17.7% to 0.0048, while the recommend-to-play ratio fell 23.8% to 0.0028. Players are bookmarking what they like but not actively pushing it to others, which typically reflects a period when audiences are consolidating around familiar favorites rather than discovering new content. The average island drew 1,524 unique players and 85 concurrent players.

Tip

Add an explicit in-session favorite prompt at the moment of highest player satisfaction (end of a win, completion of a puzzle stage) to convert the rising session depth into favoriting actions before players leave.

3 · Movers & Breakouts

Top islands by weekly uniques, and the fastest growers

Top by Uniques

Top by Uniques

BOX PVP

by hive

6.2M−8.8%

PILLARS

by hive

5.0M−9.9%

Piece Control 2v2 🎯

by bullseye

4.8M−8.5%
4

🐐 GO GOATED! Zone Wars 🌀

by theboydilly

4.3M−8.8%
5

TILTED ZONE WARS ⭐ (AM)

by prettyboy

3.6M−5.7%
6

STEAL THE BRAINROT

by ferins

3.5M+9.7%
7

Piece Control 1v1 🎯

by bullseye

3.2M+14.1%
8

1V1 WITH EVERY GUN

by hive

3.2M−12.2%
9

1v1v1 Reload

by chhetz

2.8M−4.1%
10

The Pit - Free For All

by thepitland

2.5M−12%

Top Growth

Football Arena [BVB]

by dayzero

204.8K+121.1K%

COLOR DROP EVENTS

by foxware

24.0K+75.0K%

HARD PARKOUR ⭐ W67W DEATHRUN par Wale_10

by wale_10

4.5K+40.5K%
4

TILTED ONE SHOT RELOAD

by heot

1.1K+21.3K%
5

SUPER GUN GAME WITH BOTS

by arcticverse

1.3K+21.2K%
6

HARD PARKOUR ⭐ 0670 DEATHRUN باركور

by rodrii

110.8K+20.6K%
7

HQ PARTY ROYALE 2.0

by ale0

1.6K+15.9K%
8

DINO HUNT MOBILE

by treinador

2.1K+12.8K%
9

RVB RED VS BLUE TEPYREX

by tepyrex

8.4K+11.7K%
10

Tiktoker's mini games

by yam-crazy8

585+11.6K%
See the full live Breakouts feed →

Two structural patterns dominate the top-uniques and top-growth lists this week. First, the entrenched skill-gaming cluster (BOX PVP, PILLARS, Piece Control 2v2, GO GOATED! Zone Wars) lost 8-13% in unique players each, in line with the platform-wide contraction, but held their ordinal ranks, confirming their floors are deep. Second, a wave of Brainrot variants is fragmenting the trend across more islands: STEAL THE BRAINROT grew 9.7% in uniques and 64.5% in peak CCU, Piece Control 1v1 grew 14.1%, and GROW THE BRAINROT (takuman_kamikz) jumped 76% in peak CCU. The Football Arena [BVB] breakout (204,794 uniques, up from near-zero) is sui generis and almost certainly event-driven. Creators reading these lists should note that the trend is spreading, not peaking, but the individual islands harvesting it are multiplying, which compresses individual share.

Tip

If you are building a Brainrot-adjacent island, differentiate on a specific mechanic rather than the label alone, since the category now has enough named competitors that a generic entry will be invisible.

4 · Retention & Loyalty

(player-weighted)

37.32%

+0.71 pts

(player-weighted)

24.41%

+1.17 pts

Player-weighted: bigger islands count more, so this sits well above what a typical island retains.

5346 islands cleared 50% D1 retention this week; 1455 cleared 50% D7.

D1 / D7 Retention Distribution

0-5% bucket WoW: +7499 islands (D1), +10481 islands (D7) · 90-100% bucket WoW: +216 islands (D1), +100 islands (D7)

Top D1 retention (1,000+ players)

1V1 PRO clean

by infinitepixel

82.6%+1.3%

Star Wars Droid Tycoon

by foad

67.7%+0.6%

Fight The Brainrot

by neverty7

64.9%+0.6%
4

GO UP FOR BRAINROTS

by ferins

62%−2.6%
5

Brainrot Card Tycoon

by pwr

58.1%+6.7%
6

Party Murder 4Fun

by 2aga

57.6%+3.1%
7

PILLARS 1V1V1

by suetam

57.3%
8

GROW THE BRAINROT

by takuman_kamikz

56.6%+17.4%
9

Runz سكرمز 🏆

by runz20

56%+10.5%
10

STEAL THE BRAINROT

by ferins

55.9%+8.1%

Top D7 retention (1,000+ players)

1V1 PRO clean

by infinitepixel

81.9%+2.7%

BLHH SPEEDRUN {7088}

by blh7

60%

Fight The Brainrot

by neverty7

58.7%+6.4%
4

PARTY ROYALE LER 2.1

by dh444

57.7%+948.5%
5

Star Wars Droid Tycoon

by foad

55.7%−3.4%
6

Twiif Party Royale 2.1

by tww2

53.5%
7

GO UP FOR BRAINROTS

by ferins

53.1%−3.1%
8

GROW THE BRAINROT

by takuman_kamikz

50.6%+20.4%
9

LUMORIA

by lerenard04

49%−44%
10

Party Murder 4Fun

by 2aga

46.9%+8.1%

Islands with 1,000+ unique players, ranked by return rate. The floor hides tiny islands where a few loyal players read as 100%.

Retention-Adjusted Engagement (D1)

🔥Only Up Volcano🌋

by perec

185.9

Turbo Ramp Tycoon 🚀

by aquasun

153.2

Star Wars Droid Tycoon

by foad

92.7
4

Miner Tycoon 2

by blzn

90.7
5

Warriors Tycoon

by christianbattin

82.2
6

GO UP FOR BRAINROTS

by ferins

73.3
7

Treasure Tycoon

by ago-daav

70.3
8

GROW THE BRAINROT

by takuman_kamikz

67.9
9

Cave Tycoon

by changarang

61.1
10

Fight The Brainrot

by neverty7

55.6

Average minutes per player times retention. Rewards islands that are both sticky and time-heavy.

Replay Rate

ForTomo by COLD

by coold

9.6×−1.1%

🔥Only Up Volcano🌋

by perec

9.4×+17.9%

FORTOMO DUO BY COLD (フォートモ)

by coold

8.6×−12.8%
4

GO UP FOR BRAINROTS

by ferins

6.4×−7.9%
5

Fight The Brainrot

by neverty7

5.8×−3.8%
6

SKY LIMIT - VIYO 1V1

by viyooo

5.3×−18%
7

ASEK 1V1 BUILD FIGHTS (200 PUMP)

by asekfr

5×−30.2%
8

Falco 1v1 Build Fights (200 Pumps)

by falcofps

4.9×
9

Party Murder 4Fun

by 2aga

4.6×−7.9%
10

Burger 1v1

by kili20

4.1×+19.3%

Plays divided by unique players: how many times the average player came back this week.

Retention-Adjusted Engagement (D7)

🔥Only Up Volcano🌋

by perec

149.3

Turbo Ramp Tycoon 🚀

by aquasun

146

Star Wars Droid Tycoon

by foad

77.4
4

GO UP FOR BRAINROTS

by ferins

63.3
5

Treasure Tycoon

by ago-daav

60.4
6

GROW THE BRAINROT

by takuman_kamikz

59.6
7

Warriors Tycoon

by christianbattin

57.9
8

Fight The Brainrot

by neverty7

50.6
9

Miner Tycoon 2

by blzn

45.3
10

Cave Tycoon

by changarang

44.7

See your island's own retention percentile - Islands (Pro).

The platform-wide D1 retention average rose 0.71 percentage points to 37.3%, and D7 rose 1.17 points to 24.4%, both improvements that run counter to the traffic declines. The bucket distributions show the gains were driven by the middle tiers: the 50-70% and 70-90% D1 buckets each added more than 2,000 islands week-over-week, meaning a meaningful number of islands are building genuine stickiness. At the top of the leaderboard, 1V1 PRO clean (infinitepixel) held the D1 rank at 82.6% and led D7 at 81.9%, a combination that is essentially unmatched on the platform. Star Wars Droid Tycoon and the Brainrot cluster appear in both the D1 and D7 top-10, which means their audiences are not just returning the next day but sustaining the habit across a week. The retention-adjusted engagement (RAE) list is dominated by tycoon islands, with Turbo Ramp Tycoon and Only Up Volcano leading on the D7-adjusted version. If your island drives traffic but does not appear near these lists, your acquisition funnel is working but your loop is not.

Tip

Benchmark your island's D7 retention against the 24.4% platform average and, if you fall below it, identify the exact session moment where players stop returning by comparing first-play session length against return-play session length.

5 · Creator Performance

Top creators by weekly uniques

hive

15.9M−6%

bullseye

11.1M−1.1%

ferins

5.6M+1.3%
4

theboydilly

4.6M−8.6%
5

prettyboy

4.0M−6.3%
6

rvb

4.0M−11.9%
7

3dh

3.7M−3.4%
8

raider464

3.3M−4.8%
9

chhetz

3.1M−2.8%
10

pandvil

3.1M−10.6%
CreatorIslandsMinutesAvg D1Total PlaysPeak CCU Sum
hive12492.4M32.3%25.3M93.7K
bullseye22237.9M30.5%25.5M51.2K
ferins6476.9M59.8%26.8M772.1K
theboydilly7143.1M30.2%7.5M25.2K
prettyboy24117.5M24.6%5.5M24.4K
rvb12140.8M33.6%6.4M26.6K
3dh13121.7M36.0%7.0M22.8K
raider464579.8M40.7%6.6M17.5K
chhetz3090.0M31.7%4.7M18.0K
pandvil1375.9M22.9%5.8M32.3K

Hive leads by unique reach (15.9 million across 12 islands) but ferins leads on every intensity metric: 26.8 million total plays from just 6 islands, a 59.8% average D1 retention, and a peak CCU sum of 772,100 that is more than 8 times hive's 93,695. That gap illustrates the difference between a broad portfolio generating steady volume and a concentrated portfolio generating outsized concurrent demand. Bullseye is the portfolio depth story: 22 islands, 25.5 million total plays, 11.1 million unique players. Outside the top three, rvb dropped 11.9% week-over-week while pandvil fell 10.6%, both sharper declines than the platform average, suggesting their audiences were disproportionately part of this week's drop-off.

Tip

Build portfolio depth deliberately: ferins' 6-island portfolio outperforms hive's 12-island portfolio on CCU intensity by 8x, so prioritize one breakout island over spreading updates across many underperforming ones.

6 · Island-Level Quality

Which islands are compounding fastest, not just biggest

Top Avg Min / Player

THE LADDER

by codeseany

845.4+2.1%

FREE BUILDING PRACTICE 1V1 & ALL

by bnstudios

770.4+0%

4 zombie survival

by reely

654.1−7.5%
4

1v1 usa

by firety

627.3+77.7%
5

66 cube parkour

by reely

606.1−17.3%
6

peak battle assault

by heny62

550−50.7%
7

🔥Only Up Volcano🌋

by perec

437.5+23.7%
8

⚔️ 1V1 | All Weapons | 12 Players | ⚔️

by firety

409.8+22.5%
9

Turbo Ramp Tycoon 🚀

by aquasun

348.2−10.1%
10

FREEBUILD 📝

by oioipuripuri

310.6

Top Growth - Peak CCU

+1 Luck for Brainrots

by miniarcades

581%+14.4K%

DINO HUNT MOBILE

by treinador

324%+10.7K%

OBBY FUN PARKOUR

by 1v-1v1-1v1v1-box

406%+10.1K%
4

ZERO LIMIT RED VS BLUE 🔴🔵ALL GUNS

by escape-matrix

191%+9.4K%
5

CRAZY BLUE VS RED SPIDER-MAN 50V50 🔵🔴

by manza66666

279%+9.2K%
6

🦎 MECCHA CHAMELEON: NEON MALL

by soushu

457%+9.0K%
7

Football Arena [BVB]

by dayzero

631%+8.9K%
8

TILTED ONE SHOT RELOAD

by heot

161%+8.0K%
9

💨 FART FOR BRAINROTS

by tonystudios

393%+7.8K%
10

red vs bleu

by wazzet

255%+6.3K%

Top Growth - Uniques

Football Arena [BVB]

by dayzero

204.8K%+121.1K%

COLOR DROP EVENTS

by foxware

24.0K%+75.0K%

HARD PARKOUR ⭐ W67W DEATHRUN par Wale_10

by wale_10

4.5K%+40.5K%
4

TILTED ONE SHOT RELOAD

by heot

1.1K%+21.3K%
5

SUPER GUN GAME WITH BOTS

by arcticverse

1.3K%+21.2K%
6

HARD PARKOUR ⭐ 0670 DEATHRUN باركور

by rodrii

110.8K%+20.6K%
7

HQ PARTY ROYALE 2.0

by ale0

1.6K%+15.9K%
8

DINO HUNT MOBILE

by treinador

2.1K%+12.8K%
9

RVB RED VS BLUE TEPYREX

by tepyrex

8.4K%+11.7K%
10

Tiktoker's mini games

by yam-crazy8

585%+11.6K%

Top Growth - Avg Min / Player

Only Up

by mapcore

99%+4.5K%

CRAZY SLIDE - THE BEST

by itech

66%+4.1K%

Défilé de Mode 💃

by leberet

36.8%+3.6K%
4

TOWER TYCOON

by thecampingrusher

36.4%+3.5K%
5

1V1V1 TILTED SCRIMS🎯

by zoqxd0

69%+3.4K%
6

WIN PARTY ROYALE

by rqw2

63.6%+3.1K%
7

GUN GAME A - CHAPTER 7

by astrtbh

30.2%+2.9K%
8

MARBLE RUN [PHYSICS]

by piebee

23.2%+2.8K%
9

SALTY SPRINGS ZONE WARS

by mialdur

26.3%+2.5K%
10

GRAND DRIVING CAR 🌃

by kashm

43.8%+2.3K%

Top Growth - Recommendations

Football Arena [BVB]

by dayzero

522%+26.0K%

+1 Luck for Brainrots

by miniarcades

67%+6.6K%

ZACHOLOGY 1V1 MAP (200 PUMPS)

by zachology

129%+6.3K%
4

TROLL PARTY [DEATHRUN]

by pixelhunters

639%+6.3K%
5

COLOR DROP EVENTS

by foxware

87%+4.3K%
6

HARD PARKOUR ⭐ 0670 DEATHRUN باركور

by rodrii

478%+4.2K%
7

HQ PARTY ROYALE 2.0

by ale0

38%+3.7K%
8

💨 FART FOR BRAINROTS

by tonystudios

107%+3.5K%
9

KIDNAPPED [HORROR]

by prettyman

33%+3.2K%
10

RVB RED VS BLUE NE

by big-money-maker

23%+2.2K%

THE LADDER (codeseany) held the top average-minutes-per-player position at 845 minutes per unique player, and FREE BUILDING PRACTICE 1V1 (bnstudios) held second at 770 minutes. These are not anomalies of small sample size; they represent islands that have turned Fortnite Creative into a practice tool with near-permanent session durations. The breakout growth lists reveal two separate forces at work this week. Football Arena [BVB] and HARD PARKOUR 0670 DEATHRUN (rodrii, 110,847 uniques, up 20,580%) appear at the top of both unique-player and recommendation growth lists simultaneously, which is the clearest signal of organic viral lift in the data. The session-time growth list is noisier, led by islands with small absolute bases, but TOWER TYCOON (thecampingrusher) growing to 36 minutes per player after a 3,537% increase is a name worth tracking if that number holds next week.

Tip

Track your average minutes per unique player week-over-week as your primary quality indicator, since session-time growth is the leading signal of islands that compound into the top-quality leaderboards.

7 · Category Analytics

Category Share of Plays

Fastest-Growing Categories

FALL GUYS

1.1%

SQUID GAME

-4.5%

ROCKET RACING

-7.5%
4

TMNT

-9.6%
5

THE WALKING DEAD UNIVERSE

-10.3%

Top Categories by D1

STAR WARS

12.6%

TMNT

12%

THE WALKING DEAD UNIVERSE

10.6%
4

KPOP DEMON HUNTERS

9.9%
5

SQUID GAME

9%

Category Intensity (Plays / Island)

KPOP DEMON HUNTERS

2.5K

LEGO

2.4K

STAR WARS

1.9K
4

SQUID GAME

1.1K
5

THE WALKING DEAD UNIVERSE

702
6

ROCKET RACING

384
7

FALL GUYS

370
8

TMNT

208

Star Wars holds 37.8% of category-labeled plays (8.2 million), nearly double LEGO in second at 21.9% (4.75 million). KPOP DEMON HUNTERS is the surprise at third with 18.8% share (4.1 million plays). Category intensity, measured as plays per island, tells a different story: KPOP DEMON HUNTERS leads at 2,526 plays per island and LEGO is close at 2,446, while TMNT sits at just 208 despite appearing in the top-8 by total plays. That means TMNT's raw volume is spread thinly across many islands, with most capturing very little. Among genres tagged in the Discover row, Simulation & Tycoon is the standout: 50-minute average sessions, 50.2% weighted D1 retention, 39.1% weighted D7 retention, and a peak CCU sum of 1.14 million. No other genre comes close on any of those three dimensions simultaneously. The opportunity callout this week is Roguelike: the genre has an opportunity score of 91 with an Easy difficulty rating, with a median of 26 days to first row placement and 42% of islands reaching it within a week. The binding constraint is player volume, as row islands run roughly 11.9 times the New-row baseline, so enter with realistic traffic expectations.

Tip

Target the Roguelike genre if you have a dungeon-loop or run-based mechanic already built, since its opportunity score of 91 with Easy difficulty and a 42% chance of Discover row placement within one week makes it the clearest low-competition entry point this week.

8 · Genre Charts

Epic's own genre chart, a separate system from Category Analytics above, no shared numbers

Genre Leaderboards

Top Genres by Peak CCU

Simulation & Tycoon

1.1M

Shooter

240.4K

Battle Royale

232.5K
4

Party & Mini Games

130.4K
5

Roleplaying & Social

49.6K
6

Deathrun & Platformer

49.5K
7

Horror

45.5K
8

Survival

40.0K
9

Roguelike

33.1K
10

Sports & Racing

28.5K

Top Genres by Avg Session (min)

Simulation & Tycoon

50

Roleplaying & Social

49.6

Roguelike

45.1
4

Party & Mini Games

33.2
5

Strategy

31.8
6

Deathrun & Platformer

31.6
7

Shooter

29
8

Battle Royale

28.7
9

Adventure & RPG

28.4
10

Survival

27.9

Top Genres by D1 Retention

Simulation & Tycoon

50.2%

Shooter

31.4%

Battle Royale

28.9%
4

Roleplaying & Social

28.6%
5

Strategy

28%
6

Party & Mini Games

28%
7

Roguelike

24.3%
8

Survival

23.8%
9

Horror

19.2%
10

Deathrun & Platformer

18.5%

Top Genres by D7 Retention

Simulation & Tycoon

39.1%

Battle Royale

16.4%

Shooter

16.3%
4

Roleplaying & Social

14.9%
5

Strategy

13.6%
6

Party & Mini Games

13.5%
7

Horror

9.8%
8

Roguelike

9.1%
9

Survival

9%
10

Deathrun & Platformer

6.6%

Player-weighted across each genre's islands. Peak CCU is the sum of island peak concurrents; retention is the returning-player rate.

Top genre opportunity: Roguelike (91/100, Easy)

Roguelike takes a median of 26 days to first reach the row (42.12% make it within a week), and only 19.52% ever climb into the top 6. Once in, the typical first stay lasts about 1.4 days before rotating out. The binding constraint is player volume - row islands run ~11.9× the New-row baseline.

Full genre opportunity scoring: Genres (Pro).

Genre Weekly Rollup

GenreIslandsMedian CCUAvg Session (min)Top-6 Appearances
Horror1515022.969
Shooter1382672975
Strategy1372231.853
Deathrun & Platformer1368031.6238
Adventure & RPG1361828.487
Party & Mini Games1357633.273
Sports & Racing1353123.970
Simulation & Tycoon13412950774
Survival1323027.971
Roleplaying & Social1317449.688
Battle Royale12823028.765
Roguelike1013245.150
Music & Rhythm731322348

Epic Genre Chart

Epic's own ranking system. The Genre Weekly Rollup above reads this same source post-flip (see its own note if this week straddles the migration); pre-flip weeks read fortnite.gg's Discover genre rows instead, a separate source with no shared numbers.

Islands by Genre

Shooter

62.3K−3.9%

Roleplaying & Social

17.0K−2.2%

Battle Royale

14.2K−2.4%
4

Deathrun & Platformer

12.3K−1.9%
5

Party & Mini Games

11.9K−1.9%
6

Strategy

5.6K−1.6%
7

Simulation & Tycoon

5.4K−0%
8

Horror

5.1K−2.4%
9

Survival

4.5K−2%
10

Adventure & RPG

4.5K−2.2%
11

Sports & Racing

4.3K+2.3%
12

Music & Rhythm

1.9K−1.9%
13

Roguelike

353+8.3%

Top Chart Position This Week

Genre#1 IslandAvg RankDays
Adventure & RPGSidekick Masters by ghostgamingavg #1.77d
Battle RoyaleBOX PVP by hiveavg #1.17d
Deathrun & PlatformerCizzorz Deathrun 3.0 Remake by cnoobavg #1.17d
HorrorMurder Mystery by goodgamersavg #1.07d
Music & RhythmSUMMER TYCOON [NEW] by herickavg #2.77d
Party & Mini GamesPILLARS by hiveavg #1.07d
RoguelikeTHE BANK HEIST [ROGUELIKE] by ammoavg #3.47d
Roleplaying & SocialVIOLET 2.0 by s2yavg #1.07d
ShooterTRAINING HUB V2 [REISSHUB] by reisshubavg #1.37d
Simulation & TycoonGO UP FOR BRAINROTS by ferinsavg #1.07d
Sports & Racing🌲FOREST ROAD🌲 by johnnyblueprintavg #2.07d
StrategyBed Wars by goodgamersavg #1.07d
SurvivalJump For Eggs by smutiavg #1.01d

Biggest Chart Movers

Movers computed among top-100 chart positions.

IslandGenreThis WeekLast WeekΔ
TIKTOK PILLARS! 🐭Party & Mini Gamesavg #8avg #76.9+68.9
1v1 MINIGAMES [ DRAFT ] ⭐Party & Mini Gamesavg #35.6avg #88.2+52.6
FANTASY DUNGEON【おれんじ君ローグライク】🖌️Roguelikeavg #12.9avg #64.4+51.6
INFINITE SLIDE AND CHIL 🚀 SPACEDeathrun & Platformeravg #25.6avg #72.1+46.6
Riv party royale 2.0Party & Mini Gamesavg #40.6avg #86.8+46.2
RAPID ZONE WARS [DUO]🎯Battle Royaleavg #21.9avg #67+45.1
HYPER ZOMBIE TAG🧟ハイパー増え鬼Horroravg #23.7avg #67.6+43.9
RELOAD CUP ENDGAME 🏆 بطولة الريلودBattle Royaleavg #48avg #90.4+42.4

Supply vs. Exposure

GenreTotal IslandsIn Discover RowExposed
Shooter62.3K1410.2%
Roleplaying & Social17.0K1280.8%
Battle Royale14.2K1260.9%
Deathrun & Platformer12.3K1371.1%
Party & Mini Games11.9K1381.2%
Strategy5.6K1382.5%
Simulation & Tycoon5.4K1332.5%
Horror5.1K1533.0%
Survival4.5K1343.0%
Adventure & RPG4.5K1383.1%
Sports & Racing4.3K1323.1%
Music & Rhythm1.9K733.9%
Roguelike35310228.9%

Epic's genre chart is a separate ranking system from the Discover row genre categories above. All genre-chart totals this week are exact (no estimated figures). Roguelike is the supply-growth story: its island count rose 8.3% week-over-week to 353, the only genre with meaningful supply expansion this week. Every other genre contracted in island count, with Shooter losing 3.9% to 62,270 and Battle Royale down 2.4% to 14,223. Sports & Racing was the one exception outside Roguelike, growing 2.3% to 4,256 islands. On the chart-leadership side: GO UP FOR BRAINROTS (ferins) held the Simulation & Tycoon #1 rank all seven days. VIOLET 2.0 (s2y), Bed Wars (goodgamers), Murder Mystery (goodgamers), and PILLARS (hive) each held the #1 position in their respective genres for the full week with an average rank of exactly 1.0. Jump For Eggs (smuti) leads Survival but was only present for 1 of 7 days, so that ranking should be read cautiously. The largest chart movers were TIKTOK PILLARS! (frozenarctic) climbing 68.9 ranks in Party & Mini Games, and FANTASY DUNGEON (orenzi_cre8t) rising 51.6 ranks in Roguelike. Supply-to-exposure figures for reference: Shooter has 62,270 total islands versus 141 currently in the Discover row; Roguelike has 353 total islands versus 102 in the row; Simulation & Tycoon has 5,413 total islands versus 133 in the row.

Tip

Study TIKTOK PILLARS! (frozenarctic) and FANTASY DUNGEON (orenzi_cre8t) to understand what update or content change drove their 68.9 and 51.6-rank climbs respectively, then apply a comparable content event to your own genre-chart island.

9 · Efficiency / Conversion

Favorites / Player

Hunt Down the Playerman

by pennycynical

1.8

PARTY DREAM 2.2

by 1heavenly

1.6+316%

Replay: Breaking Point

by theneohunter

1.4+1.7K%
4

fjalsee 1v1 map

by fjalsee

1.4
5

MEGA 1V1

by maxyt1

1.3+1.0K%
6

FASHION SHOW 2898

by mada2898

1.2
7

🎯AIM EDIT PIECE PRACTICE AND TRAINING

by zyrox_off

1.2
8

LEGION: Playground

by visionimpact

1.2
9

Chapter 2 Season 1 Eye Land

by yt-evil

1.2+356%
10

Tank io 💥

by lunarcatstudios

1.2+257.6%

Recommendations / Player

SOLO ENDGAME ZONE WARS

by stani777

1.2

1v1 bluidfight Red vs Blue

by ioz_zfr

1

LAST CITY: FLOOD ZONE WARS

by jerryvfx_hh

0.9+1.0K%
4

3 SECOND WEAPON CHAOS

by jerryvfx_hh

0.8
5

DEADZONE: KILLBOX

by ichitakayanagi

0.8+6.8%
6

1vs1 Free Battle

by rayosol

0.8
7

DOMINIO 3 ARENAS

by leonares

0.8
8

Fluffy flowers storm battle

by seyhan

0.8
9

⛽ 3V3 STORM ⛽

by sk85

0.8
10

これが出来たらプロ?|20 LEVEL IMPOSSIBLE DEATHRUN

by c2s5nonoa

0.7+160.9%

Unique Players / Recommend

SOLO ENDGAME ZONE WARS

by stani777

0.8

1v1 bluidfight Red vs Blue

by ioz_zfr

1

LAST CITY: FLOOD ZONE WARS

by jerryvfx_hh

1.1+1.0K%
4

3 SECOND WEAPON CHAOS

by jerryvfx_hh

1.2
5

DEADZONE: KILLBOX

by ichitakayanagi

1.2+6.8%
6

1vs1 Free Battle

by rayosol

1.3
7

DOMINIO 3 ARENAS

by leonares

1.3
8

Fluffy flowers storm battle

by seyhan

1.3
9

⛽ 3V3 STORM ⛽

by sk85

1.3
10

これが出来たらプロ?|20 LEVEL IMPOSSIBLE DEATHRUN

by c2s5nonoa

1.4+160.9%

Track your conversion vs. benchmarks - Islands (Pro).

The favorite-to-play ratio improved 17.7% this week while the recommend-to-play ratio fell 23.8%, a split that points to a specific behavioral gap: players are saving islands for themselves but not sharing them. The highest fav-per-player ratios this week (Hunt Down the Playerman at 1.8, PARTY DREAM 2.2 at 1.6) exceed 1.0, meaning players are favoriting more than once per play session, which happens when they share an island on a shared account or re-favorite after an update. For the majority of creators, the practical lever is in-session prompting: islands with strong recommend rates this week (SOLO ENDGAME ZONE WARS, LAST CITY: FLOOD ZONE WARS) tend to be competitive formats where the result of a match creates a natural moment to tell a friend. If your genre does not create that moment organically, consider end-of-session summary screens or challenge prompts that make sharing feel like a completion action rather than an ask.

Tip

Redesign your island's end-of-session screen to include a visible recommend button alongside a win or completion moment, modeled on the competitive formats that are currently generating recommend-per-player rates above 0.8.

Closing Outlook

Three things to watch entering Week 38. First, whether the Brainrot trend fragments further as more small islands capture slices of that audience (GROW THE BRAINROT's 76% peak CCU growth and 17.4% D1 improvement are early indicators of a second-tier wave). Second, whether Football Arena [BVB]'s explosive debut holds any volume without whatever drove the initial spike: a collapse would confirm event-dependence, while sustained traffic above 50,000 uniques would signal genuine product-market fit. Third, whether the active-island ratio recovers from 15.1% or continues declining: two consecutive weeks below 15% would indicate a structural supply problem, not just a seasonal one. Session length is the green shoot to protect. If that 12.8-minute average holds or extends while traffic recovers, the ecosystem exits this contraction in better shape than it entered it.

See what Pro unlocks →

Generated by FN Analytica from proprietary tracking - not affiliated with Epic Games.

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