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FN Analytica - Weekly Report

Week 38

2026-09-14 - 2026-09-20

Daily Island Players

35.4M

Week 38 is a broad contraction week: every major platform metric is down 10-14% and publishing activity fell even harder, but within that downdraft a tight cluster of brainrot islands and one breakout egg-survival experience are compounding audience and retention simultaneously, showing that thematic alignment with a viral meme cycle plus strong loop design can grow against the grain of a falling market.

Executive Summary

This week's biggest takeaways, in priority order

1

Platform-wide Daily Island Players (per-island sum) fell 9.6% week-over-week to 35.4 million, with total plays, total minutes, and active islands all declining roughly 10-14%, signalling a broad demand contraction rather than an isolated blip.

2

New island submissions dropped 29.2% and new creator registrations fell 38.1%, the steepest publishing pullback in recent weeks and a signal that creator confidence is softening alongside player demand.

3

The brainrot genre cluster continues to dominate concurrency: ferins alone held the top two UGC CCU slots and ranked third in the creator league by unique players with a 54.2% D1 retention rate, the highest among the top ten creators.

4

GROW THE BRAINROT (takuman_kamikz) was the week's clearest compounder, gaining 47% in peak CCU, doubling average CCU week-over-week, jumping from rank 10 to rank 6 in D1 retention, and breaking into the D7 top ten.

5

Jump For Eggs (smuti) entered the global peak CCU top ten from outside the chart with a 1,656% week-over-week surge, the single largest absolute CCU breakout of the week.

The Week in One Screen

Daily Island Players (per-island sum)

35.4M

−9.6%

Total Plays

761.8M

−10.2%

Total Minutes

9.72B

−10.7%

Active Creators

19.7K

−11.9%

Avg Session (min)

12.8

−0.2%

Islands Removed by Epic

2.4K

−11.3%

Daily Island Players sums per-island uniques, not a platform-wide dedup count - a player active on 3 islands counts 3 times. Islands Removed by Epic counts islands delisted from the platform during the week, summed over the 6 days of removal data we hold for this week; its week-on-week change compares daily averages so the missing day does not read as a fall.

1 · Core Activity

Creators and islands publishing on the platform this week

Total Creators

77,340

+0.6%

New Creators

478

−38.1%

Islands Ever Published

382,189

+1%

Islands Live Now

289,337

+0.5%

New Islands

3,911

−29.2%

Islands Removed by Epic

2,402

−11.3%

Avg Islands / Creator

3.7

−1.2%

Active Islands (>5 plays)

41,074

−12.2%

Inactive Islands

248,263

+3%

Active Ratio

14.2%

−12.7%

How the island count moved this week

Islands at start of week
287,814
New islands published
+3,911
Removed by Epic
-2,402
Other net change (re-listings, timing)
+14
Islands at end of week
289,337

This reconciles Islands Live Now, which counts what currently exists. Islands Ever Published only rises, because it never subtracts removals: the gap between the two is everything Epic has taken down to date. Other net change covers islands re-listed after removal and removals confirmed across the week boundary.

The platform ecosystem shrank on almost every dimension this week. Active islands fell 14.1% to 43,382, the active-to-total ratio dropped to 14.2% (down 12.7 points), and the inactive pool grew to 248,263 islands, now 3% larger than last week. The island flow tells the story cleanly: 3,911 new islands were published but 2,402 were removed, leaving a net gain of just 1,523 islands, and that net gain is far smaller than prior weeks. New creator registrations fell 38.1% to 478, the largest single-week drop in the recent data set. Total registered creators rose a modest 0.6% to 77,340, but that cumulative number masks the sharp deceleration at the entry point. For established creators, the falling active ratio means the field of competing live islands is actually thinning, which can improve Discover visibility for those who stay active.

Tip

Keep at least one island publishing update live this week, since the active-island pool is thinning fast and Discover visibility concentrates on the shrinking active cohort.

2 · Player Engagement

How deep players go once they're in, not just how many show up

Avg Uniques / Island

1.5K

Avg CCU / Island

84.9

Avg Min / Session

12.8

Avg Min / Player

39.2

Favorite-to-Play

0.43%

−11.5%

Recommend-to-Play

0.30%

+7.8%

Top Peak (Global)

No change

Battle Royale

by epic

692.6K−7.8%
No change

STEAL THE BRAINROT

by ferins

534.1K+8.6%
1

GO UP FOR BRAINROTS

by ferins

255.4K−8.6%
41

Reload

by epic

243.0K−9.1%
5No change

Fight The Brainrot

by neverty7

141.6K−22.2%
6No change

Fortnite OG

by epic

75.3K−21.2%
72

GROW THE BRAINROT

by takuman_kamikz

43.8K+47%
81

Star Wars Droid Tycoon

by foad

43.0K−36.9%
91

PILLARS

by hive

34.3K−10%
10 New

Jump For Eggs

by smuti

29.9K+1.7K%

Top Peak CCU (UGC-only)

No change

STEAL THE BRAINROT

by ferins

534.1K+8.6%
No change

GO UP FOR BRAINROTS

by ferins

255.4K−8.6%
No change

Fight The Brainrot

by neverty7

141.6K−22.2%
42

GROW THE BRAINROT

by takuman_kamikz

43.8K+47%
51

Star Wars Droid Tycoon

by foad

43.0K−36.9%
61

PILLARS

by hive

34.3K−10%
7No change

Jump For Eggs

by smuti

29.9K+1.7K%
8No change

1V1 WITH EVERY GUN

by hive

23.1K−7%
91

BOX PVP

by hive

22.2K−3.1%
101

🐐 GO GOATED! Zone Wars 🌀

by theboydilly

21.9K−6.5%

Top Average CCU (Global)

No change

Battle Royale

by epic

488.5K−8%
No change

Reload

by epic

192.1K−9.1%
No change

STEAL THE BRAINROT

by ferins

166.6K+4%
4No change

GO UP FOR BRAINROTS

by ferins

85.1K−14.8%
5No change

Fight The Brainrot

by neverty7

70.1K−10.5%
6No change

Fortnite OG

by epic

60.6K−7.3%
7No change

Star Wars Droid Tycoon

by foad

30.2K−14%
8No change

PILLARS

by hive

27.3K−12.8%
9No change

GROW THE BRAINROT

by takuman_kamikz

27.1K+101.8%
10No change

Blitz Royale

by epic

20.3K−14.4%

Top Average CCU (UGC-only)

No change

STEAL THE BRAINROT

by ferins

166.6K+4%
No change

GO UP FOR BRAINROTS

by ferins

85.1K−14.8%
No change

Fight The Brainrot

by neverty7

70.1K−10.5%
4No change

Star Wars Droid Tycoon

by foad

30.2K−14%
5No change

PILLARS

by hive

27.3K−12.8%
6No change

GROW THE BRAINROT

by takuman_kamikz

27.1K+101.8%
7No change

1V1 WITH EVERY GUN

by hive

18.0K−10.3%
8No change

BOX PVP

by hive

17.3K−11.8%
9No change

🐐 GO GOATED! Zone Wars 🌀

by theboydilly

16.4K−16.2%
10No change

TILTED ZONE WARS ⭐ (AM)

by prettyboy

15.3K−9.2%

Session length is essentially flat at 12.8 minutes per session (down just 0.2%), which is the one stable metric in an otherwise declining week. That stability matters because it means players who are showing up are engaging just as deeply as before; the problem is fewer players are showing up. Daily Island Players (per-island sum) fell 9.6% to 35.4 million, and total minutes declined 10.7% to 9.72 billion, tracking almost exactly with the plays decline rather than outpacing it. The favorite-to-play ratio dropped 11.5% to 0.0043, meaning players are favoriting less frequently relative to plays, a warning sign for organic re-engagement loops. The recommend-to-play ratio, however, rose 7.8% to 0.00297, the one conversion bright spot: players who did play were slightly more likely to recommend. For creators, the divergence between falling favorites and rising recommendations points to a practical lever: recommendation prompts inside the experience may be outperforming passive favoriting this week.

Tip

Add an explicit in-experience recommendation prompt at your session's natural exit point, capitalising on the recommend-to-play ratio's 7.8% weekly gain while the favorites ratio is falling.

3 · Movers & Breakouts

Top islands by weekly uniques, and the fastest growers

Top by Uniques

Top by Uniques

No change

BOX PVP

by hive

5.3M−14.2%
No change

PILLARS

by hive

4.3M−14.2%
No change

Piece Control 2v2 🎯

by bullseye

4.2M−13%
4No change

🐐 GO GOATED! Zone Wars 🌀

by theboydilly

3.7M−16.2%
5No change

STEAL THE BRAINROT

by ferins

3.5M−1%
6No change

Piece Control 1v1 🎯

by bullseye

3.5M+2.9%
7No change

TILTED ZONE WARS ⭐ (AM)

by prettyboy

3.1M−13.7%
8No change

1V1 WITH EVERY GUN

by hive

2.8M−11.9%
9No change

1v1v1 Reload

by chhetz

2.6M−9.4%
10No change

1v1 0 BHE

by bhe

2.4M−4.7%

Top Growth

New

Cross Country - Drive

by reeyawn

5.3K+106.2K%
New

GUESS THE LOGO 🔎 MUSIC 🌈 DEATHRUN OBBY

by guesslogoobby

3.7K+28.1K%
2

SUPERMARKET PROP HUNT 🛒 SHOP KPOP MALL

by mrprophuntstudio

10.2K+23.2K%
4 New

GODZILLA BRAINROT BOSS BATTLE

by sammyamz

3.2K+20.1K%
5 New

GARDEN HAVOC 🔫 GUN GAME 🎯 ONE SHOT

by enigma.yt

12.5K+15.8K%
62

💥 JUNKYARD ONE SHOT GUN GAME

by chompgames

2.0K+13.5K%
72

HARD 9 GLASS LEVELS (1535)

by occ

1.1K+12.0K%
8 New

🐢NINJA TURTLES ESCAPE🥷

by brutomaps

585+11.6K%
9 New

BINA 2.0

by yon1

1.3K+10.4K%
10 New

Survive Lava for Animals

by ripstu

4.2K+8.4K%
See the full live Breakouts feed →

The top-uniques list is a study in defensive strength rather than growth. All ten UGC islands held their prior-week ranks, but eight of the ten posted week-over-week declines in the 4-16% range, tracking the platform-wide contraction. The two exceptions are telling: Piece Control 1v1 (bullseye) gained 2.9% and STEAL THE BRAINROT (ferins) fell only 1%, both meaningfully outperforming the market. The top-growth list is where the interesting narrative sits. Cross Country - Drive (reeyawn) posted a 106,220% unique-player gain from a near-zero base, and SUPERMARKET PROP HUNT (mrprophuntstudio) reached 10,234 uniques on a 23,159% surge after already appearing in last week's growth list, suggesting a second wave rather than a one-day spike. GARDEN HAVOC GUN GAME ONE SHOT (enigma.yt) reached 12,522 uniques from zero with a 15,751% jump. The common thread across the breakouts is genre diversity: driving, prop hunt, gun game, and a Godzilla boss battle all cracked the top five, indicating that viral lift this week came from differentiated concepts rather than chasing the dominant brainrot theme.

Tip

Differentiate your concept from the brainrot cluster rather than copying it, since every breakout in the top-growth list this week (driving, prop hunt, gun game, boss battle) came from a distinct genre.

4 · Retention & Loyalty

(player-weighted)

37.50%

+0.20 pts

(player-weighted)

25.73%

+1.34 pts

Player-weighted: bigger islands count more, so this sits well above what a typical island retains.

6 of 7 days this week have retention data.

4554 islands cleared 50% D1 retention this week; 1263 cleared 50% D7.

D1 / D7 Retention Distribution

0-5% bucket WoW: -17614 islands (D1), -28541 islands (D7) · 90-100% bucket WoW: -210 islands (D1), -66 islands (D7)

Top D1 retention (1,000+ players)

No change

1V1 PRO clean

by infinitepixel

77.7%−5.9%
No change

Star Wars Droid Tycoon

by foad

68.3%+0.3%
No change

Fight The Brainrot

by neverty7

65.2%+0.9%
41

GO UP FOR BRAINROTS

by ferins

60.7%−2.2%
5 New

REALISTIC ENDGAME (DUOS)

by pandvil

59.5%
64

GROW THE BRAINROT

by takuman_kamikz

58.7%+4.5%
7No change

Brainrot Card Tycoon

by pwr

57.8%−1.5%
81

STEAL THE BRAINROT

by ferins

56.8%+0.5%
91

Party Murder 4Fun

by 2aga

55.8%−3.5%
10 New

Runz سكرمز 🏆

by runz20

55.3%−1.7%

Top D7 retention (1,000+ players)

New

REALISTIC ENDGAME (DUOS)

by pandvil

83%
1

1V1 PRO clean

by infinitepixel

81.5%−0.3%
1

Fight The Brainrot

by neverty7

59.7%+1.6%
41

Star Wars Droid Tycoon

by foad

59.3%+4.4%
5No change

BINA 2.0

by yon1

54.3%
61

GROW THE BRAINROT

by takuman_kamikz

53.2%+7.9%
7 New

INSIDE DROPPER

by arc_games

51.5%
82

GO UP FOR BRAINROTS

by ferins

51%−4.8%
9No change

Party Murder 4Fun

by 2aga

49.2%+4.6%
10No change

STEAL THE BRAINROT

by ferins

48.5%+2.6%

Islands with 1,000+ unique players, ranked by return rate. The floor hides tiny islands where a few loyal players read as 100%.

Retention-Adjusted Engagement (D1)

FREE BUILDING PRACTICE 1V1 & ALL

by bnstudios

671.9

🔥Only Up Volcano🌋

by perec

219.3

Turbo Ramp Tycoon 🚀

by aquasun

105
4

Miner Tycoon 2

by blzn

103.1
5

Star Wars Droid Tycoon

by foad

94
6

GROW THE BRAINROT

by takuman_kamikz

83.5
7

Warriors Tycoon

by christianbattin

79
8

GO UP FOR BRAINROTS

by ferins

70.6
9

Cave Tycoon

by changarang

66.3
10

A2B PARTY ROYALE

by a2b

59.4

Average minutes per player times retention. Rewards islands that are both sticky and time-heavy.

Replay Rate

No change

ForTomo by COLD

by coold

9.4×−1.8%
No change

🔥Only Up Volcano🌋

by perec

9.3×+0%
No change

FORTOMO DUO BY COLD (フォートモ)

by coold

8.9×+2.5%
43

Community Frenzy

by communityfrenzy

6.6×
51

GO UP FOR BRAINROTS

by ferins

6.5×+2.7%
61

Fight The Brainrot

by neverty7

5.6×−0.6%
71

1v1 Nyfter

by slidefn1

5.1×−10.9%
8No change

SKY LIMIT - VIYO 1V1

by viyooo

4.7×−8.8%
9 New

GROW THE BRAINROT

by takuman_kamikz

4.3×+15%
10 New

VIOLET 2.0

by s2y

4.1×+0.1%

Plays divided by unique players: how many times the average player came back this week.

Retention-Adjusted Engagement (D7)

FREE BUILDING PRACTICE 1V1 & ALL

by bnstudios

631.8

🔥Only Up Volcano🌋

by perec

180.6

Turbo Ramp Tycoon 🚀

by aquasun

129.2
4

Star Wars Droid Tycoon

by foad

81.6
5

GROW THE BRAINROT

by takuman_kamikz

75.7
6

Miner Tycoon 2

by blzn

68.1
7

GO UP FOR BRAINROTS

by ferins

59.3
8

Warriors Tycoon

by christianbattin

54
9

Fight The Brainrot

by neverty7

54
10

Treasure Tycoon

by ago-daav

45.8

See your island's own retention percentile - Islands (Pro).

The platform-wide D1 average of 37.5% is essentially flat, up just 0.20 percentage points week-over-week, while D7 improved by 1.34 percentage points to 25.7%. That D7 improvement in a contracting week is counterintuitive and worth examining: it likely reflects a survivorship effect where the islands still attracting players in a down week are disproportionately the stickier ones. The bucket distributions reinforce this. The zero-to-near-zero D1 bucket (64,243 islands) shrank by 17,614, nearly as large as the total drop in active islands, meaning the islands that lost traffic this week were predominantly those with no day-one retention to begin with. REALISTIC ENDGAME DUOS (pandvil) entered the D1 chart at rank 5 with 59.5% and immediately topped the D7 chart at 83%, the highest D7 figure in the data set. That combination of debut-week D1 and D7 numbers is exceptional and warrants watching. Among established high-retention islands, 1V1 PRO clean (infinitepixel) held D1 at 77.7% and D7 at 81.5%, numbers that are elite by any benchmark. The RAE leaderboard shows tycoon-format islands dominating the replay-adjusted metric: FREE BUILDING PRACTICE 1V1 (bnstudios) leads with a RAE of 671.9, and Star Wars Droid Tycoon (foad) places in both the D1 and D7 top five while also holding a RAE above 93, confirming that the tycoon loop is producing genuine stickiness rather than just high session counts.

Tip

Audit your D7 retention figure before your next content update, because the islands holding audience in this down week are disproportionately those with strong week-one replay loops rather than just high first-day traffic.

5 · Creator Performance

Top creators by weekly uniques

hive

13.7M−14.5%

bullseye

10.4M−8.3%

ferins

5.3M−5.7%
4

theboydilly

3.9M−16.3%
5

rvb

3.7M−6.6%
6

prettyboy

3.5M−14%
7

3dh

3.3M−10.4%
8

raider464

3.0M−7.3%
9

chhetz

2.8M−9.4%
10

finest

2.7M−8.5%
CreatorIslandsMinutesAvg D1Total PlaysPeak CCU Sum
hive13406.6M27.6%21.1M86.0K
bullseye22207.5M26.0%22.8M46.8K
ferins6423.8M54.2%24.5M789.9K
theboydilly7115.7M25.8%6.2M23.5K
rvb12125.5M29.4%5.8M29.0K
prettyboy2499.7M21.3%4.7M24.3K
3dh13105.9M31.2%6.2M21.4K
raider464573.4M36.2%6.1M15.6K
chhetz2978.5M27.9%4.2M18.1K
finest1068.9M22.8%4.4M22.4K

The top ten creator league is effectively a two-tier structure this week. Hive sits in a league of its own with 13.67 million uniques across 13 islands, more than 31% above the second-place total, though that lead came with a 14.5% week-over-week decline. Bullseye (rank 2, 10.44 million uniques across 22 islands) has the deepest portfolio in the table but a lower plays-per-island efficiency than ferins, who reached 5.31 million uniques from just 6 islands and generated 24.48 million total plays, the highest plays total in the table. Ferins also carries the highest creator-level D1 retention at 54.2% and the largest peak CCU sum at 789,937, more than nine times hive's 86,024. That contrast is the clearest illustration of the reach-versus-depth trade-off in the leaderboard: hive owns breadth, ferins owns intensity. Theboydilly (rank 4) and prettyboy (rank 6) each posted declines above 14%, among the steepest in the group, while rvb (rank 5) fell only 6.6%, suggesting its multi-island portfolio is better diversified against weekly demand shifts.

Tip

Build portfolio depth in a single high-intensity theme rather than spreading islands across unrelated genres, since ferins outperforms on plays, CCU, and retention using six focused islands while broader portfolios are absorbing heavier losses.

6 · Island-Level Quality

Which islands are compounding fastest, not just biggest

Top Avg Min / Player

No change

hop mountain battle

by heny62

996.7
No change

Hedge Parkour

by heny62

980.8−7.1%
1

peak battle assault

by heny62

957.6+19.9%
43

1v1 usa

by firety

918.2+33.9%
52

THE LADDER

by codeseany

882−12.2%
6No change

FREE BUILDING PRACTICE 1V1 & ALL

by bnstudios

708.5+0.2%
71

66 cube parkour

by reely

652−5%
83

4 zombie survival

by reely

647.8−16.1%
9No change

🔥Only Up Volcano🌋

by perec

465+6.8%
10 New

Turbo Ramp Tycoon 🚀

by aquasun

290.3−8.5%

Top Growth - Peak CCU

1

CRAZY RAMP

by primelab

560%+13.9K%
2

SPEED PARKOUR DEATHRUN TSUNAMI EASY OBBY

by prettyboyk1ra

226%+11.2K%
6

SUPERMARKET PROP HUNT 🛒 SHOP KPOP MALL

by mrprophuntstudio

558%+11.1K%
4 New

10 impossible levels DEATHRUN

by syncalvarito

205%+10.2K%
5 New

BATTLE ROYALE PRACTICE

by gust

376%+9.3K%
6 New

Cross Country - Drive

by reeyawn

172%+8.5K%
71

105 VERITY ESCAPE ROOM

by escape-room

1.2K%+8.1K%
8No change

🔥 Grand Drive Auto VI 🔥

by greencobra

435%+7.2K%
9 New

GODZILLA BRAINROT BOSS BATTLE

by sammyamz

257%+6.3K%
10 New

💥 JUNKYARD ONE SHOT GUN GAME

by chompgames

248%+6.1K%

Top Growth - Uniques

New

Cross Country - Drive

by reeyawn

5.3K%+106.2K%
New

GUESS THE LOGO 🔎 MUSIC 🌈 DEATHRUN OBBY

by guesslogoobby

3.7K%+28.1K%
2

SUPERMARKET PROP HUNT 🛒 SHOP KPOP MALL

by mrprophuntstudio

10.2K%+23.2K%
4 New

GODZILLA BRAINROT BOSS BATTLE

by sammyamz

3.2K%+20.1K%
5 New

GARDEN HAVOC 🔫 GUN GAME 🎯 ONE SHOT

by enigma.yt

12.5K%+15.8K%
62

💥 JUNKYARD ONE SHOT GUN GAME

by chompgames

2.0K%+13.5K%
72

HARD 9 GLASS LEVELS (1535)

by occ

1.1K%+12.0K%
8 New

🐢NINJA TURTLES ESCAPE🥷

by brutomaps

585%+11.6K%
9 New

BINA 2.0

by yon1

1.3K%+10.4K%
10 New

Survive Lava for Animals

by ripstu

4.2K%+8.4K%

Top Growth - Avg Min / Player

No change

Colors Deathmatch I.

by bazsko

143%+6.0K%
No change

🔥 TLK DUO 32 PLAYERS🔥

by tlk24

41.8%+3.2K%
New

Gun Game PvP 💥🔫

by kkslider

64.6%+3.1K%
4 New

1x1 extreme

by tvv_junintryhard

54.4%+2.9K%
5No change

SHIBUYA TAG back to the 90s -あの頃の渋谷で氷鬼-

by tenshabi

102.4%+2.7K%
6 New

World's Hardest Deathrun

by valex_fr

115.1%+2.3K%
7No change

Christmas Duo Escape

by broodman

42.8%+2.0K%
8 New

FIGHTER 6VS6

by kolvin.yt

44.7%+2.0K%
9 New

✔️CARTMAN VS KENNY VS KYLE 🔥🥇

by backpackjnr

45.3%+2.0K%
10 New

ALL VS ALL

by lonox

43.8%+1.9K%

Top Growth - Recommendations

New

VIBE LOUNGE

by renon

42%+4.1K%
5

SQUID CAR

by euposso

115%+3.7K%
New

GARDEN HAVOC 🔫 GUN GAME 🎯 ONE SHOT

by enigma.yt

113%+3.7K%
4 New

GUESS THE LOGO 🔎 MUSIC 🌈 DEATHRUN OBBY

by guesslogoobby

37%+3.6K%
5 New

Survive Lava for Animals

by ripstu

70%+3.4K%
63

CRAZY RAMP

by primelab

102%+3.3K%
7 New

MIDNIGHT MOVIE STORE [HORROR]!!

by macan

31%+3.0K%
8 New

SEASON 3 FOR SUBS !

by secret0s

121%+2.9K%
9 New

Draft Battle 1v1 - 2v2 (Zero Build)

by taiboog

28%+2.7K%
10 New

😀TABLE FOOTBALL🕹️

by love-is-real

340%+2.5K%

Average minutes per player at the top of the quality chart remain extraordinary and largely static: heny62 holds the top three positions with values of 997, 981, and 958 minutes per unique player, numbers that reflect dedicated micro-communities rather than mass traffic. The more actionable story is in the growth sub-lists. On peak CCU growth, CRAZY RAMP (primelab) led with a 13,900% surge to a peak of 560, while SUPERMARKET PROP HUNT (mrprophuntstudio) appeared in both the peak CCU and unique-player growth leaderboards, confirming that its breakout was concurrent and not staggered. On unique-player growth, Cross Country - Drive (reeyawn) led the field at 106,220% but reached only 5,316 uniques, a meaningful audience for a new island but still small in absolute terms. On session-depth growth, Colors Deathmatch I. (bazsko) saw average minutes per player rise 6,029% to 143 minutes, the kind of step change that typically signals a content update or a newly activated community. The recommendation growth list is dominated by social and chill-format islands: VIBE LOUNGE (renon) led at 4,100% recommendation growth, TABLE FOOTBALL (love-is-real) reached 340 recommendations on a 2,515% gain. Chill and social formats are punching above their traffic weight on social signals this week.

Tip

Trigger a content update or community event this week to drive a step-change in average minutes per player, since the islands showing the largest session-depth growth in the data all share a concurrent activation moment.

7 · Category Analytics

Category Share of Plays

Fastest-Growing Categories

SQUID GAME

-6.5%

FALL GUYS

-8.8%

THE WALKING DEAD UNIVERSE

-10.1%
4

STAR WARS

-10.2%
5

KPOP DEMON HUNTERS

-12.6%

Top Categories by D1

STAR WARS

12.7%

ROCKET RACING

11.1%

TMNT

11%
4

THE WALKING DEAD UNIVERSE

10.6%
5

KPOP DEMON HUNTERS

9.9%

Category Intensity (Plays / Island)

KPOP DEMON HUNTERS

2.2K

STAR WARS

1.7K

LEGO

1.7K
4

SQUID GAME

963
5

THE WALKING DEAD UNIVERSE

630
6

FALL GUYS

292
7

ROCKET RACING

289
8

TMNT

183

Among IP-branded categories, Star Wars holds a commanding 40.6% share of category plays with 7.47 million, more than double the next category. The intensity metric reveals the structural difference between categories: KPOP DEMON HUNTERS leads at 2,202 plays per island, Star Wars and LEGO are tied at 1,739, and TMNT sits at only 183 plays per island, the widest spread in the table. A low intensity figure like TMNT's means each island in that category is converting very little of the available category audience, which is a useful signal about how crowded or how underpowered the island catalog is within that brand. On retention, Star Wars leads the category D1 table at 12.7%, with Rocket Racing (11.1%) and TMNT (11.0%) close behind, while KPOP DEMON HUNTERS sits at 9.9% despite its high intensity, suggesting its plays are coming from returning players in a tight loop rather than strong new-player conversion. Every category in the fastest-growing table posted a decline this week, consistent with the platform-wide contraction, with Squid Game falling least at 6.5%. The genre weekly data is omitted this week due to the warehouse migration flip, where island counts and CCU are measured by two instruments that are not comparable on the same chart. That rollup resumes once a full report week sits entirely on one side of the flip.

Tip

Target the KPOP DEMON HUNTERS or Star Wars category if building a new IP island, since both post plays-per-island intensity above 1,700, more than five times the TMNT rate, giving your island a larger addressable audience within the category row.

8 · Genre Charts

Epic's own genre chart, a separate system from Category Analytics above, no shared numbers

Full genre opportunity scoring: Genres (Pro).

Genre Weekly Rollup

This week spans the warehouse migration flip: island counts and CCU are measured by two different instruments (the pre-flip fortnite.gg Discover genre row and Epic's own post-flip genre leaderboard) that are not comparable on the same chart. The rollup resumes once a full report week sits entirely on one side of the flip.

Epic Genre Chart

Epic's own ranking system. The Genre Weekly Rollup above reads this same source post-flip (see its own note if this week straddles the migration); pre-flip weeks read fortnite.gg's Discover genre rows instead, a separate source with no shared numbers.

Islands by Genre

Shooter

56.3K−9.6%

Roleplaying & Social

15.6K−7.9%

Battle Royale

13.0K−8.7%
4

Deathrun & Platformer

11.5K−6.8%
5

Party & Mini Games

10.7K−10.2%
6

Simulation & Tycoon

5.2K−4.4%
7

Strategy

5.0K−10.1%
8

Horror

5.0K−1.5%
9

Survival

4.3K−4.1%
10

Adventure & RPG

4.2K−6.2%
11

Sports & Racing

4.0K−6.7%
12

Music & Rhythm

1.8K−5.2%
13

Roguelike

315−10.8%

Top Chart Position This Week

Genre#1 IslandAvg RankDays
Adventure & RPGJump For Animals! by freezyavg #1.01d
Battle RoyaleBOX PVP by hiveavg #3.07d
Deathrun & PlatformerOnly Up Fortnite! 🌄 by armyavg #2.97d
HorrorMurder Mystery by goodgamersavg #1.07d
Music & Rhythm🎆⭐ THE NEON FESTIVAL ⭐🎆 by timelesseraavg #2.17d
Party & Mini GamesPILLARS by hiveavg #1.07d
RoguelikeBACKROOMS [ROGUELIKE] by giovauefnavg #3.67d
Roleplaying & SocialRESPECT TOWN⭐ريسبكت تاون by k66avg #1.76d
Shooter1v1 Lucky Blocks [ Draft,Timer ]🍀 by tonoteamavg #3.01d
Simulation & TycoonGO UP FOR BRAINROTS by ferinsavg #1.07d
Sports & RacingDESERT DRIVING FFA 🌵🏜️ by pearstudioavg #3.01d
StrategyBed Wars by goodgamersavg #1.07d
SurvivalJump For Eggs by smutiavg #1.97d

Biggest Chart Movers

Movers computed among top-100 chart positions.

IslandGenreThis WeekLast WeekΔ
Piece Control 1v1 🎯Battle Royaleavg #20avg #84.4+64.4
STAR WARS ARENA FIGHTINGAdventure & RPGavg #22.4avg #71.7+49.3
Star Wars: Empire EscapeRoguelikeavg #43.3avg #91.2+47.9
RESPECT TOWN⭐ريسبكت تاونRoleplaying & Socialavg #1.7avg #46.3+44.6
ANIME CARDS TYCOONSimulation & Tycoonavg #49.7avg #88+38.3
FRUITS VS BRAINROTSSimulation & Tycoonavg #21.9avg #59.3+37.4
38 Duo Escape Room Part 1Strategyavg #30.3avg #66.6+36.3
💸Money Tycoon - ADVENTURE💸Adventure & RPGavg #50.3avg #85+34.7

Supply vs. Exposure

Retired 2026-09-18: the Discover genre row this measured no longer exists.

Epic's genre chart (a separate system from the category rows above) shows island supply contracting across every genre this week, with Party & Mini Games falling 10.2%, Strategy down 10.1%, Roguelike down 10.8%, and Shooter down 9.6%. The most supply-stable genre is Horror, which fell only 1.5% to 5,012 islands. Simulation & Tycoon is the second most stable at a 4.4% decline to 5,174 islands. On the chart-position leaderboard, full seven-day data is available (days available equals days requested, seven days). PILLARS (hive) held the number-one position in Party & Mini Games for all seven days, Murder Mystery (goodgamers) held number one in Horror for the full week, and Bed Wars (goodgamers) held the Strategy top spot for seven straight days, giving goodgamers rare dual-genre chart dominance. GO UP FOR BRAINROTS (ferins) averaged rank 1 in Simulation & Tycoon for all seven days. Adventure & RPG and Sports & Racing each show a top-chart island present for only one day, suggesting those slots are more contested or that the chart leader changed within the week. On chart movers, the largest climber was Piece Control 1v1 (bullseye) in Battle Royale, improving from an average rank of 84.4 to 20, a delta of 64.4 positions. RESPECT TOWN (k66) moved from 46.3 to 1.7 in Roleplaying & Social, a 44.6-position gain across six days present. In Simulation & Tycoon, both ANIME CARDS TYCOON (ma-da, up 38.3 positions) and FRUITS VS BRAINROTS (pandvil, up 37.4 positions) made significant climbs, indicating the genre chart itself is seeing meaningful churn below the top positions even as the leader slot remains static.

Tip

Study the Simulation & Tycoon chart-mover data before finalising your next island concept: two tycoon islands climbed more than 37 positions this week, showing the chart below rank 20 is actively churning and accessible to well-designed new entries.

9 · Efficiency / Conversion

Favorites / Player

New

Shining Moon~

by litaaws

1.4
New

70 ESCAPE ROOM: HARDCORE TEST

by sumffaru

1.3+1.8K%
New

PARTY DREAM 2.2

by 1heavenly

1.3
42

THE BLACK HOLE

by nebula_n

1.2
5 New

Just relax!

by sl33py_m314

1
6 New

JINX PARTY ROYALE

by jinx3

1
7No change

Fortography: Roadside 🛣️ Replay Map 🎥

by 59fps

1
8 New

Brewindie 1v1

by brewindie

1
98

Rolo's Realm

by danrolo

1
105

Reload1v1v1 map

by noni

1

Recommendations / Player

2

AHM8

0.8
New

TodosvsTodos

by zenjova1

0.8
1

DEADZONE: KILLBOX

by ichitakayanagi

0.6−26.7%
41

OMG PARKOUR

by themarineomg

0.6
51

سكرمز aliiwwe18

by 20a

0.6
61

BATTLE LAB GREASY GROVE

by tooclan

0.5−38.3%
7 New

Just relax!

by sl33py_m314

0.5
82

GUESS THE LOGO 🔎 PARTY MUSIC 🎉

by xdm7

0.5
9No change

FOXHHS VIBE- PARTY ROYALE🎸

by foxhh

0.5
10 New

LEGEND TRICK SHOT PARKOUR 🎯 EASY

by ozgurayan06

0.5+47.2%

Unique Players / Recommend

2

AHM8

1.3
New

TodosvsTodos

by zenjova1

1.3
1

DEADZONE: KILLBOX

by ichitakayanagi

1.6−26.7%
41

OMG PARKOUR

by themarineomg

1.7
51

سكرمز aliiwwe18

by 20a

1.8
61

BATTLE LAB GREASY GROVE

by tooclan

1.9−38.3%
7 New

Just relax!

by sl33py_m314

2
82

GUESS THE LOGO 🔎 PARTY MUSIC 🎉

by xdm7

2
9No change

FOXHHS VIBE- PARTY ROYALE🎸

by foxhh

2
10 New

LEGEND TRICK SHOT PARKOUR 🎯 EASY

by ozgurayan06

2+47.2%

Track your conversion vs. benchmarks - Islands (Pro).

The platform-wide favorite-to-play ratio fell 11.5% this week, making conversion efficiency a more pressing concern than in prior weeks. The fav-per-player leaderboard is populated almost entirely by small-traffic islands where a handful of highly engaged players are driving outsized favoriting behavior; Shining Moon (litaaws) leads at 1.4 favorites per player, which is only possible at very low play counts. The recommend-to-play ratio's 7.8% gain is the more useful signal for creators with mid-size audiences: players are recommending more freely than they are favoriting, which suggests that in-experience social prompts are currently more effective than passive library-building. The concrete lever here is to redirect your end-of-session call-to-action from a favorites prompt to a recommendation prompt while the platform-wide recommendation ratio is trending up.

Tip

Swap your end-of-session UI from a favorites button to a recommend-to-friend prompt this week, since platform-wide recommendation rates are rising while favoriting rates are falling.

Closing Outlook

The immediate question for next week is whether the Week 38 contraction stabilises or deepens. Both new-island submissions and new-creator registrations fell far harder than platform play metrics, meaning the supply side is responding faster to softer demand than the demand side is falling. If that pattern continues, the active-island count will compress further, which should concentrate Discover surface area on fewer islands and benefit established live experiences. Watch REALISTIC ENDGAME DUOS (pandvil) closely: a debut-week D7 of 83% is the kind of retention signal that precedes a significant CCU climb in weeks two and three. GROW THE BRAINROT (takuman_kamikz) is the clearest compounder in the ecosystem right now, and its trajectory across CCU, retention, RAE, and replay metrics suggests it has not peaked. The Star Wars IP window remains the dominant category by plays share at 40.6%, but its 10.2% week-over-week decline matches the platform average, so there is no category-level tailwind to rely on heading into Week 39.

See what Pro unlocks →

Generated by FN Analytica from proprietary tracking - not affiliated with Epic Games.

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